SUMMARY
Role
Level Construction
Intention (SMART Goal)
By March 2, as the level builder for team one, I will have made one world element that interacts with the player. I will do so by following Construct tutorials and will have created one or more interactable objects in the world for our session 4 project.
PRE-PRODUCTION – INQUIRY
Leader(s) in the Field / Exemplary Work(s)
Mike Chapman made levels for Sea of thieves, this game was an inspiration to me and was fun to play with friends. So I chose Mike Chapman for his exemplary works.
Training Source(s)
SMART Goal Schedule
PRODUCTION
SMART Goal Starting Point Evidence
SMART Goal Ending Point Evidence
I made a hitbox that was very important for the functioning if the game.
POST-PRODUCTION – REFLECTION
21st Century Skills
Ways of Thinking (Creativity, Innovation, Critical Thinking, Problem Solving)
We had to figure out how to mass move code from layout to layout.
Ways of Working (Communication & Collaboration)
Most of us (Not Chance) used discord to communicate
Tools for Working (Info & Media Literacy)
Construct and Trello
Ways of Living in the World (Life & Career)
Level building
Reactions to the Final Version
“The game flowed nicely”- Advisory Member Michelle
Self-Evaluation of Final Version
It could have had more levels and it would be nice if the game didn’t break if you die
What I Learned and Problems I Solved
Working with Chance is a challenge
Grammar and Spelling
Grammarly and Kristof
Editor
Kristof