SUMMARY
Role
Character artist/things that move in the world
Intention (SMART Goal)
By May 10th, as part of team 1 character artist I will use the book Rules of Play to determine if my game is a closed or open system to then see what system out of the three fit best for the Community Game Challenge.
PRE-PRODUCTION – INQUIRY
Leader(s) in the Field / Exemplary Work(s)
Training Source(s)
Project Timeline
Proposed Budget
N/A
PRODUCTION – ACTION
The Game
Skills Commentary
POST-PRODUCTION – REFLECTION
21st Century Skills
Ways of Thinking (Creativity, Innovation, Critical Thinking, Problem Solving)
I spent much of the session getting the rest of the team to focus, or working quietly on the material.
Ways of Working (Communication & Collaboration)
We used Discord and talked in person.
Tools for Working (Info & Media Literacy)
Our volunteer play tester was very informative about what could be improved.
Ways of Living in the World (Life & Career)
Reactions to the Final Version
“The npc design was nice” – Spencer
“The jump animation was spooky and cool” – Mr Wolfe
Self-Evaluation of Final Version
It was mostly good, but we could have added more levels
Grammar and Spelling
Editor and built in spellcheck
Editor
Vicky